REM KDK Level 6

SET_GENERATE_SPEED(400)

MAX_CREATURES(PLAYER0,54)
MAX_CREATURES(PLAYER1,72)

COMPUTER_PLAYER(PLAYER1,5)

START_MONEY(PLAYER0,15500)
START_MONEY(PLAYER1,15500)

SET_CREATURE_MAX_LEVEL(PLAYER0,DEMONSPAWN,10)

ADD_CREATURE_TO_POOL(BUG,19)
ADD_CREATURE_TO_POOL(ORC,21)
ADD_CREATURE_TO_POOL(TENTACLE,11)
ADD_CREATURE_TO_POOL(VAMPIRE,6)
ADD_CREATURE_TO_POOL(DWARFA,2)
ADD_CREATURE_TO_POOL(BARBARIAN,1)
ADD_CREATURE_TO_POOL(WIZARD,1)
ADD_CREATURE_TO_POOL(FLY,24)
ADD_CREATURE_TO_POOL(DEMONSPAWN,11)
ADD_CREATURE_TO_POOL(DARK_MISTRESS,20)
ADD_CREATURE_TO_POOL(SORCEROR,18)
ADD_CREATURE_TO_POOL(TROLL,42)
ADD_CREATURE_TO_POOL(SPIDER,25)
ADD_CREATURE_TO_POOL(BILE_DEMON,7)

CREATURE_AVAILABLE(ALL_PLAYERS,TROLL,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,SPIDER,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,BUG,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,SORCEROR,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,FLY,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,DEMONSPAWN,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,DRAGON,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,ORC,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,BILE_DEMON,1,1)
CREATURE_AVAILABLE(PLAYER1,WIZARD,1,1)
CREATURE_AVAILABLE(PLAYER1,DWARFA,1,1)
CREATURE_AVAILABLE(PLAYER1,BARBARIAN,1,1)
CREATURE_AVAILABLE(PLAYER0,TENTACLE,1,1)
CREATURE_AVAILABLE(PLAYER0,VAMPIRE,1,1)

MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SLAP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)
MAGIC_AVAILABLE(PLAYER0,POWER_POSSESS,1,1)
MAGIC_AVAILABLE(PLAYER0,POWER_CHICKEN,1,0)
MAGIC_AVAILABLE(PLAYER0,POWER_HOLD_AUDIENCE,1,0)
MAGIC_AVAILABLE(PLAYER0,POWER_PROTECT,1,0)
MAGIC_AVAILABLE(PLAYER0,POWER_CAVE_IN,1,0)
MAGIC_AVAILABLE(PLAYER0,POWER_CONCEAL,1,0)
MAGIC_AVAILABLE(PLAYER0,POWER_SIGHT,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SPEED,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CALL_TO_ARMS,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_LIGHTNING,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HEAL_CREATURE,1,0)
MAGIC_AVAILABLE(PLAYER1,POWER_CONCEAL,1,0)
MAGIC_AVAILABLE(PLAYER1,POWER_OBEY,1,1)
MAGIC_AVAILABLE(PLAYER1,POWER_CAVE_IN,1,0)

ROOM_AVAILABLE(ALL_PLAYERS,TRAINING,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,TREASURE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,GARDEN,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,RESEARCH,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,LAIR,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,BRIDGE,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,WORKSHOP,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,PRISON,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,BARRACKS,1,0)
ROOM_AVAILABLE(PLAYER0,TEMPLE,1,0)

TRAP_AVAILABLE(PLAYER1,WORD_OF_POWER,1,0)
TRAP_AVAILABLE(PLAYER0,LIGHTNING,1,0)
DOOR_AVAILABLE(PLAYER0,BRACED,1,0)
DOOR_AVAILABLE(ALL_PLAYERS,WOOD,1,0)

rem CREATE_TEXT(1,64"THIS LAND HANGS IN THE BALANCE OF POWER.  ALL THAT DECIDES ITS FATE IS YOU AND A RIVAL DUNGEON KEEPER.  ENSURE THAT YOU ARE VICTORIOUS AND THIS REALM SHALL BE YOURS.")
DISPLAY_OBJECTIVE(64,PLAYER0)

IF(PLAYER1,DUNGEON_DESTROYED==1)
rem	CREATE_TEXT(2,65"CONGRATULATIONS, THE ENEMY KEEPERS' DUNGEON CRUMBLES, AND HIS POWER IS LOST.")
	DISPLAY_OBJECTIVE(65,PLAYER0)
	WIN_GAME
ENDIF

IF(PLAYER0,TORTURE>0)
rem	CREATE_TEXT(3,66"YOU HAVE CLAIMED AN OLD TORTURE ROOM.  PLACE IMPRISONED CREATURES INSIDE TO CONVERT THEM TO OUR EVIL WAYS OR PLACE YOUR OWN CREATURES WITHIN TO DISCIPLINE THEM.")
	DISPLAY_INFORMATION(66,PLAYER0)
ENDIF

IF(PLAYER0,DARK_MISTRESS>0)
rem	CREATE_TEXT(4,67"A DARK MISTRESS HAS JOINED YOU.  THESE ARE WICKED CREATURES WHO FREQUENTLY NEED A GOOD DISCIPLINING.")
	DISPLAY_INFORMATION(67,PLAYER0)
ENDIF
