
Moonshadow Keep

Objective one
"Moonshadow Keep. Home to many knights and wizards of moral excellence. They truly are a stain on this world and deserving of certain death. Speed is of the essence, Keeper, restore this old dungeon as fast as you can. I can already hear heroes readying themselves to meet you."

Info - Attack wave one
"Be warned, Keeper! A band of heroes has left the keep and are heading for your domain!"

Info - Attack wave two
"Be advised, Keeper, more heroes have left the safety of their home to destroy your dungeon."

Info - Attack wave three
"Beware! Another group of heroes left the keep! See that they receive an unexpected, fitting and gruesome end."

Info - Attack wave four
"Keeper, here comes Yet another attempt to destroy your dungeon heart. How pathetic."

Info - End of attack waves
"The heroes have given up their pointless attacks on your dungeon and are cowering inside their fortress. The time has come to hunt them down. Put every so called noble knight and wizard out of his misery. Any other hero slain is more meat for your creatures to feast upon."

Objective two - Lord of the Land approaches after killing knights and wizards
"A final and desperate attempt to reclaim this land, Keeper. They should have fled when they had the chance. Make them regret their choice."

Win game - After defeating the Lord of the Land and accompanying wizard
"All knights and wizards have been defeated. Without their leadership and wisdom this land has no choice but to bow down before your will. Expertly done, Keeper."





Winterfrost Run

Objective one 
"An epic battle raged here, resulting in the defeat of a keeper. The heroes are healing their wounds and have not yet destroyed the keeper's dungeon. This is the perfect time to take his place and display the power of a real Keeper. Find your way into the dungeon and find the last remaining portal. But be wary, Keeper! You lack resources and minions. The death of a single creature could mean instant failure!"


Lose game - Demon Spawn lost before acquiring Skeleton
"This creature was vital to your success, Keeper! You have failed."

Info - Acquiring Skeleton
"A skeleton. Use his abilities wisely, Keeper. He might prove to be quite useful."

Lose game - Skeleton lost before acquiring Fly
"This creature was vital to your success, Keeper! You have failed."

Info - Acquiring Fly
"Speed and wings will prove to be useful. Be sure that it does not perish before it carries out its task."

Info - Fly lost before acquiring Imp
"This creature was vital to your success, Keeper! You have failed."

Objective two - After acquiring Imp and Create Imp spell
"Several cowardly imps have managed to hide during the slaughter and pledge their allegiance to you. Furthermore, they have restored your ability to summon them. It is time to dig out the portal and build up your forces. Be sure to be well prepared when you start your attack on the heroes' fortress."

Info - Secondary objective
"There doesn't seem to be a library available. There is another Keeper who can provide what you seek. Find him in the south-west and steal his magic. This Keeper is old and weak and lost his portal during a fight. He should not be a threat to you."

Info - Attack wave one
"In case you were taking a nap, a band of fully rested heroes are on their way to meet you, Keeper."

Info - Attack wave two
"More heroes are on their way. Be ready."

Info - Attack wave three
"Another feeble attempt has been launched to remove you from this land. Just that you know."

Info - Attack wave four
"Heroes are becoming scarce. A final desperate attack has been launched to reclaim this dungeon. I see undead among them. What treachery is this?"

Info - Message received when near enemy dungeon heart room
"This hallway reeks of death and decay. While the smell is very soothing it does not belong here. These so-called heroes might have had outside help to overthrow their enemies. Proceed with caution, Keeper."

Win game - After defeating the Lord of the Land
"The lord of the land lies defeated in his stinking pool of corrupted undead minions and his dungeon heart is shattered like the bones of the skeletons that protected it. Excellent work, Keeper."





Blistering Furnace

Objective one
"A portal is absent on this island. Without minions you have no hope of defeating the enemy Keeper here. However, visiting the nearby hero fortress might open some recruitment options. Starving heroes make fine skeletons and you might even be able to attract a vampire or two. Or, if you feel particularly evil today, why not convert them all to your cause and create a legion of heroes?"

Info - Extra information at start of level
"A dragon has joined your cause. There may be others around. Be advised, Keeper, if you seek to imprisonate and torture your enemy, a dragon's flames can burn any victim beyond unconsciousness. It would be best to find other minions to subdue your enemy."

Lose game - If no creatures left and no portal claimed
"You cannot hope to win without minions, Keeper. You have failed."

Objective two - After acquiring 30 creatures
"You are well on your way, Keeper. Thirty or more minions might do to overthrow your adversary. But it will be wise to gather more. Remember, you cannot replace fallen minions easily without a portal."

Info - Attack wave one
"An assortment of heroes have arrived. They will undoubtly attack your dungeon after seeing the grief you have caused to their friends. Potential future servants?"

Info - Attack wave two
"The lord of this land has come to revenge his comrades. What he doesn't know is that he'll soon be fighting them. One has got to love the irony in that."

Info - Secret - After visiting the five wells 
"Magnificent thinking, Keeper. The contamination of these holy wells by your minions' dirty feet has led to an interesting gift from the Gods. A Horned Reaper has come to aid you."

Info - After acquiring knight
"Most unpleasantly done, Keeper. This knight will make an excellent addition to your force."

Win game - Enemy keeper dungeon destroyed
"A fine display of wickedness. Congratulations, Keeper. Now, what to do with your remaining heroes..."











Raven's Claw

Objective one
"Four distinct mages are currently researching ways of becoming a Keeper such as yourself. If they would succeed there would be four more keepers threatening your land. Flush them out while they are still simple mortals. They are holed up in a cave called the Raven's Claw, past an ancient monastery."

Info - Entering courtyard of monastery, spawning skeletons
"Quite the haunted place, Keeper. Such fun your minions must have!"

Info - After killing vampire
"Von Lichstein. His bloodsucking days are quite over. A masterful victory."

Info - After killing witch
"Shakara, voodoo witch extraordinaire. She also majored in the summoning of various types of demons. It is almost a shame to see such a talent wasted... Almost."

Info - After killing wizard
"Tovus the Dread, a powerful wizard. Now known as Tovus the Dead. He bled before he could have fled. Well done."

Info - After killing warlock
"Xaan, once a warlock of great stature. Now he lies on the floor in his own pool of blood. And his 'stature' died with him. That old fool."

Win game - After Vampire, Witch, Wizard and Warlock are removed
"All mages have been most efficiently removed. This will save you some time in the future for more important things. Like torturing your prisoners. Or slapping your imps. Or see a skeleton play with a group of hellhounds. Or play with your gold. Or flirt with a mistress. Well done."
























Silversong Fall

Objective one
"The village of Silversong has been deserted. Rumors are that the people have fled underground, hiding from their enemies above. Little do they know that there is more below the ground than they are led to believe. Pay them a little visit and make them understand that this is your domain. In other words, destroy their heart and eradicate every hero alive."

Info - After entering area behind pool door
"Just that you know, someone has undoubtly heard the destruction of this door. The heroes might be aware of your presence."

Info - Attack wave one
"Heroes have come to take their revenge. There's quite a bunch of them. Good luck, Keeper. You might need it."

Info - Attack wave two
"Beware, a party of heroes is on its way to find your dungeon heart."

Info - Attack wave three
"Another try has been initiated to invade and destroy your dungeon. Just that you know."

Info - Attack wave four
"Heads up, Keeper. More incoming heroes."

Info - After aquiring Wallbreaker spell
"A few wizards did not agree on you taking their tome of wall shattering. They are after revenge, Keeper."

Win game - Enemy dungeon destroyed, all enemies defeated
"Well done, Keeper. Another piece of land added to your ever growing domain."























Waterspring River

Objective one
"Six knights occupy this realm, but they are no ordinary knights. These knights have abandoned their virtues. Lord Angelus the Unjust, Lord Donahan the Greedy, Lord Espardio the Cowardly, Lord Vladavir the Betrayer, Lord Demunus the Vile and Lord Gustavo the Unliving all hide here from their brethren's vengeance. Spineless cowards. Flush them out."

Info - Extra information at start of level
"The shallow river running through this area has a strong current at the moment. Building bridges would result in failure. You will have to do without for now."

Info - Attack wave one
"How nice. A welcoming party is coming your way. Be sure to accept their invitation. And be sure to expect more of them."

Info - After several attack waves
"More incoming heroes. Do they annoy you yet, Keeper?"

Info - Last attack wave
"More heroes have come to invade your home. This looks like their last try to destroy your dungeon. It is about time they gave up."

Info - Message gotten after final wave
"A prison is now available to you, in case you feel like giving some heroes a new home."

Objective two - After killing all knights
"Well done, Keeper. All knights have been dealt with. The river seems to have calmed down a bit too. You can now build a bridge to the other side. But beware, I sense something is coming for you."

Objective three
"The Avatar himself has come to defeat the corrupted knights. Ofcourse, he will not find them, but WILL find you instead. Be ready."

Win game - After Avatar is converted
"Well done. Let's hope the Avatar will not escape from your grasp this time, although I fear that it will be the case. But for today you are done here."

Win game - After avatar gets it
"Well done. Let's hope the Avatar will not be resurrected this time, although I fear that it will be the case. But for today You are done here."












Amberstone Hills

Objective one
"Here you are, with nothing but three little servants and an enemy keeper to kill. His magic has stripped away your spells and resources, but things are not so bad... yet. Unless, ofcourse, you pick the wrong door. Choose wisely, Keeper. Your life depends on it."

Objective two - After acquiring portal
"This old portal is a start, but you will have to find more ways to enlarge your power. Search around. There are many secrets to be found in this place."

Objective three - Gotten when acquiring 25 creatures
"You are about ready to start making your enemy's life miserable. Destroy his dungeon with extreme prejudice."

Lose game - When you have no creatures, no portal
"Well, there goes your last hope of success. You cannot hope to defeat anything emptyhanded, can you?"

Lose game - when you have no imps and no ability to summon them
"Although small and annoying, imps are the backbone of your existence. Without them you are nothing, and since you lost all your servants you are indeed... nothing."

Win game - After destroying enemy keeper's dungeon heart
"Masterfully done. A victory like this makes my flaming heart burn with conflagration. Congratulations, Keeper."









Dreamweave Caverns

Objective one
"Four wizards have managed to cast a spell of fear over your servants, Keeper. Twelve imps fled into the northern part of these caves. Find at least eight of them and make sure they live. Oh, your servants took your spellbooks as well. Time to do a thorough search."

Objective two - After acquiring 8 imps
"An imp was carrying your Create Imp spell in its backpack. You are back in business. Pay the wizards a little visit, one that they will not survive, and level their dungeon for good measure."

Win game - After defeating all wizards and destroying hero dungeon heart
"Revenge is ever so sweet, don't you agree, Keeper? A marvelous victory."
