REM ********************************************
REM
REM             Script for Level 204
REM
REM ********************************************


SET_GENERATE_SPEED(400)

MAX_CREATURES(PLAYER0,30)

START_MONEY(ALL_PLAYERS,20000)


IF(PLAYER0,GAME_TURN > 30)
    QUICK_OBJECTIVE(1,"Kraina ta rzadzi Avatar, jest potezny i ukrywa sie w swoim zamku na poludniu. Musimy go zabic, aby zdobyc te kraine! Podbuj Arktyki to nasze przeznaczenie!",PLAYER0)
ENDIF


ADD_CREATURE_TO_POOL(WIZARD,20)
ADD_CREATURE_TO_POOL(ARCHER,20)
ADD_CREATURE_TO_POOL(SAMURAI,20)
ADD_CREATURE_TO_POOL(BARBARIAN,20)
ADD_CREATURE_TO_POOL(KNIGHT,20)


ROOM_AVAILABLE(ALL_PLAYERS,TREASURE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,RESEARCH,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,WORKSHOP,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,GARDEN,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,LAIR,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,TRAINING,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,BRIDGE,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,GRAVEYARD,1,0)


MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_OBEY,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SLAP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SIGHT,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SPEED,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_LIGHTNING,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HEAL_CREATURE,1,0)


IF(PLAYER0,LAIR >= 1)
    CREATURE_AVAILABLE(PLAYER0,ARCHER,1,1)
ENDIF


IF(PLAYER0,TRAINING >= 1)
    CREATURE_AVAILABLE(PLAYER0,SAMURAI,1,1)
ENDIF


IF(PLAYER0,RESEARCH >= 1)
    CREATURE_AVAILABLE(PLAYER0,WIZARD,1,1)
ENDIF


IF(PLAYER0,GARDEN >= 1)
    CREATURE_AVAILABLE(PLAYER0,BARBARIAN,1,1)
ENDIF

IF(PLAYER0,WORKSHOP >= 1)
    CREATURE_AVAILABLE(PLAYER0,KNIGHT,1,1)
ENDIF


IF(PLAYER_GOOD,DUNGEON_DESTROYED == 1)
    WIN_GAME
    QUICK_OBJECTIVE(2,"Potezny Avatar zostal zabity przez naszych wspanialych wojownikow cienia, doskonala robota, moj panie!",PLAYER0)
ENDIF
