REM ********************************************
REM
REM             Script for Level 211
REM
REM ********************************************


SET_GENERATE_SPEED(400)

MAX_CREATURES(PLAYER0,30)

START_MONEY(ALL_PLAYERS,30000)


IF(PLAYER0,GAME_TURN > 30)
    QUICK_OBJECTIVE(1,"Blask ksiezyca pokazl mi te kraine, czas ja podbic!",PLAYER0)
ENDIF


ADD_CREATURE_TO_POOL(ARCHER,8)

ROOM_AVAILABLE(ALL_PLAYERS,TREASURE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,GARDEN,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,LAIR,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,BRIDGE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,PRISON,1,1)

MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)

IF(PLAYER0,LAIR >= 1)
    CREATURE_AVAILABLE(PLAYER0,ARCHER,1,1)
ENDIF

COMPUTER_PLAYER(PLAYER3, 1)
COMPUTER_PLAYER(PLAYER2, 1)
COMPUTER_PLAYER(PLAYER1, 1)

IF(PLAYER_GOOD,DUNGEON_DESTROYED == 1)
    WIN_GAME
    QUICK_OBJECTIVE(2,"Czas pogladac ta kraine w blasku pelni ksiezyca...",PLAYER0)
ENDIF