REM ********************************************
REM
REM             Script for Level 203
REM
REM ********************************************


SET_GENERATE_SPEED(400)

MAX_CREATURES(PLAYER0,30)

START_MONEY(ALL_PLAYERS,20000)


IF(PLAYER0,GAME_TURN > 30)
    QUICK_OBJECTIVE(1,"This land is rulled by good heroes. Also another keeper lives here, and as he doesn't like company of any outsiders, you shall kill him!",PLAYER0)
ENDIF


ADD_CREATURE_TO_POOL(WIZARD,20)
ADD_CREATURE_TO_POOL(ARCHER,20)
ADD_CREATURE_TO_POOL(SAMURAI,20)
ADD_CREATURE_TO_POOL(BARBARIAN,20)
ADD_CREATURE_TO_POOL(THIEF,20)


ROOM_AVAILABLE(ALL_PLAYERS,TREASURE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,RESEARCH,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,WORKSHOP,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,GARDEN,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,LAIR,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,TRAINING,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,BRIDGE,1,0)


MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_OBEY,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SLAP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SIGHT,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SPEED,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_LIGHTNING,1,0)


DOOR_AVAILABLE(ALL_PLAYERS,WOOD,1,0)
TRAP_AVAILABLE(ALL_PLAYERS,ALARM,1,0)
DOOR_AVAILABLE(ALL_PLAYERS,BRACED,1,0)
TRAP_AVAILABLE(ALL_PLAYERS,POISON_GAS,1,0)
TRAP_AVAILABLE(ALL_PLAYERS,LAVA,1,0)
DOOR_AVAILABLE(ALL_PLAYERS,STEEL,1,0)
TRAP_AVAILABLE(ALL_PLAYERS,BOULDER,1,0)
DOOR_AVAILABLE(ALL_PLAYERS,MAGIC,1,0)
TRAP_AVAILABLE(ALL_PLAYERS,LIGHTNING,1,0)
TRAP_AVAILABLE(ALL_PLAYERS,WORD_OF_POWER,1,0)


IF(PLAYER0,LAIR >= 1)
    CREATURE_AVAILABLE(PLAYER0,ARCHER,1,1)
ENDIF


IF(PLAYER0,TRAINING >= 1)
    CREATURE_AVAILABLE(PLAYER0,SAMURAI,1,1)
ENDIF


IF(PLAYER0,RESEARCH >= 1)
    CREATURE_AVAILABLE(PLAYER0,WIZARD,1,1)
ENDIF


IF(PLAYER0,GARDEN >= 1)
    CREATURE_AVAILABLE(PLAYER0,BARBARIAN,1,1)
ENDIF

COMPUTER_PLAYER(PLAYER1, 1)

IF(PLAYER_GOOD,DUNGEON_DESTROYED == 1)
    WIN_GAME
    QUICK_OBJECTIVE(2,"Good heroes are left dead and on the food for black beetles, with what will we see about now?",PLAYER0)
ENDIF
