REM ***Script for ScavengeThis!**

SET_GENERATE_SPEED(350)

COMPUTER_PLAYER(PLAYER1,0)

MAX_CREATURES(PLAYER0,6)
MAX_CREATURES(PLAYER1,6)


START_MONEY(PLAYER0,25000)
START_MONEY(PLAYER1,25000)


ADD_CREATURE_TO_POOL(BILE_DEMON,4)
ADD_CREATURE_TO_POOL(VAMPIRE,4)


CREATURE_AVAILABLE(ALL_PLAYERS,BILE_DEMON,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,VAMPIRE,1,1)

ROOM_AVAILABLE(ALL_PLAYERS,TREASURE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,GARDEN,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,LAIR,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,TRAINING,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,GRAVEYARD,1,1)

MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_OBEY,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SLAP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CALL_TO_ARMS,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HEAL_CREATURE,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SPEED,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_PROTECT,1,1)

DOOR_AVAILABLE(ALL_PLAYERS,MAGIC,1,4)



IF(PLAYER0,ALL_DUNGEONS_DESTROYED == 1)
    WIN_GAME
ENDIF


QUICK_OBJECTIVE(10,"You're evenly matched and hard pressed...fast action and strategy is key.",PLAYER0)
