REM Script for Injustitia
REM Extended by Mefistotelis

START_MONEY(PLAYER0,10000)
START_MONEY(PLAYER1,10000)
START_MONEY(PLAYER2,10000)

MAX_CREATURES(PLAYER0,16)
MAX_CREATURES(PLAYER1,16)
MAX_CREATURES(PLAYER2,1)

COMPUTER_PLAYER(PLAYER1,0)
COMPUTER_PLAYER(PLAYER2,7)

CREATURE_AVAILABLE(ALL_PLAYERS,TROLL,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,ORC,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,BILE_DEMON,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,SORCEROR,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,DARK_MISTRESS,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,DRAGON,1,1)

ADD_CREATURE_TO_POOL(TROLL,32)
ADD_CREATURE_TO_POOL(ORC,16)
ADD_CREATURE_TO_POOL(BILE_DEMON,32)
ADD_CREATURE_TO_POOL(SORCEROR,16)
ADD_CREATURE_TO_POOL(DARK_MISTRESS,32)
ADD_CREATURE_TO_POOL(DRAGON,32)

SET_CREATURE_MAX_LEVEL(PLAYER0,TROLL,4)
SET_CREATURE_MAX_LEVEL(PLAYER0,ORC,4)
SET_CREATURE_MAX_LEVEL(PLAYER0,BILE_DEMON,4)
SET_CREATURE_MAX_LEVEL(PLAYER0,SORCEROR,4)
SET_CREATURE_MAX_LEVEL(PLAYER0,DARK_MISTRESS,4)
SET_CREATURE_MAX_LEVEL(PLAYER0,DRAGON,4)

MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SIGHT,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SLAP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_POSSESS,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)
MAGIC_AVAILABLE(PLAYER1,POWER_HEAL_CREATURE,1,1)
MAGIC_AVAILABLE(PLAYER0,POWER_HEAL_CREATURE,1,0)
MAGIC_AVAILABLE(PLAYER1,POWER_DESTROY_WALLS,1,0)

ROOM_AVAILABLE(ALL_PLAYERS,TRAINING,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,TREASURE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,GARDEN,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,RESEARCH,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,BARRACKS,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,LAIR,1,1)
ROOM_AVAILABLE(PLAYER1,WORKSHOP,1,1)
ROOM_AVAILABLE(PLAYER0,BRIDGE,1,0)
ROOM_AVAILABLE(PLAYER0,TORTURE,1,0)
ROOM_AVAILABLE(PLAYER1,TORTURE,1,1)

DOOR_AVAILABLE(ALL_PLAYERS,MAGIC,1,0)

IF(PLAYER0,ALL_DUNGEONS_DESTROYED == 1)
    WIN_GAME
ENDIF

IF(PLAYER1,ALL_DUNGEONS_DESTROYED == 1)
    WIN_GAME
ENDIF

IF(PLAYER2,ALL_DUNGEONS_DESTROYED == 1)
    WIN_GAME
ENDIF
