[common]
[instance1]
SymbolSprites = SWING_WEAPON_SWORD
[instance2]
SymbolSprites = SWING_WEAPON_FIST
[instance4]
SymbolSprites = FIRE_ARROW
[instance5]
SymbolSprites = FIREBALL
[instance6]
SymbolSprites = FIRE_BOMB
[instance7]
SymbolSprites = FREEZE
[instance8]
SymbolSprites = ARMOUR
[instance9]
SymbolSprites = LIGHTNING
[instance10]
SymbolSprites = REBOUND
[instance11]
SymbolSprites = HEAL
[instance12]
SymbolSprites = POISON_CLOUD
[instance13]
SymbolSprites = INVISIBILITY
[instance14]
SymbolSprites = TELEPORT
[instance15]
SymbolSprites = SPEED
[instance15]
SymbolSprites = SPEED
[instance16]
SymbolSprites = SLOW
[instance17]
SymbolSprites = DRAIN
[instance18]
SymbolSprites = FEAR
[instance19]
SymbolSprites = MISSILE
[instance20]
SymbolSprites = NAVIGATING_MISSILE
[instance21]
SymbolSprites = FLAME_BREATH
[instance22]
SymbolSprites = WIND
[instance23]
SymbolSprites = LIGHT
[instance24]
SymbolSprites = FLY
[instance25]
SymbolSprites = SIGHT
[instance26]
SymbolSprites = GRENADE
[instance27]
SymbolSprites = HAILSTORM
[instance28]
SymbolSprites = WORD_OF_POWER
[instance29]
SymbolSprites = FART
[instance30]
SymbolSprites = DIG
[instance40];LIZARD
SymbolSprites = GRENADE
[instance48]
SymbolSprites = BIRD
[instance49]
SymbolSprites = SPIDERLING
[instance50]
SymbolSprites = RANGED_HEAL
[instance51]
SymbolSprites = RANGED_SPEED
[instance52]
SymbolSprites = RANGED_ARMOUR
[instance53]
SymbolSprites = RANGED_REBOUND
[instance54]
SymbolSprites = CRIPPLE

[instance500]
SymbolSprites = TORTURER_MELEE_2
[instance501]
SymbolSprites = TORTURER_BRANDING_IRON_2
[instance502]
SymbolSprites = TORTURER_SPIKE_2
[instance503]
SymbolSprites = TORTURER_BARBED_REEL_2
[instance504]
SymbolSprites = TORTURER_WHIP_2
[instance505]
SymbolSprites = TORTURER_HERETICSFORK_2

[instance506]
SymbolSprites = SCAVENGER_EYE_BASH_2
[instance507]
SymbolSprites = SCAVENGER_EYE_DRAIN_2
[instance508]
SymbolSprites = SCAVENGER_EYE_SLOW_2
[instance509]
SymbolSprites = SCAVENGER_EYE_SOLARFLARE_2
[instance510]
SymbolSprites = SCAVENGER_EYE_NERVE_SPAWN_2
[instance515]
SymbolSprites = SCAVENGER_EYE_POPEYE_2

[instance511]
SymbolSprites = SH_SCHISM_MELEE_2
[instance512]
SymbolSprites = SH_SCHISM_SWEEP_2
[instance513]
SymbolSprites = SH_SCHISM_TANTRUM_2