[attributes]
Name = AWITCHCAT
NameTextID = 1101
Health = 500
Armour = 30
BaseSpeed = 140

HealRequirement = 150
HealThreshold = 200

Strength = 45
Luck = 16
Dexterity = 255
Defence = 60

Recovery = 8
TokingRecovery = 15
HungerRate = 6000
HungerFill = 2
LairSize = 1


HurtByLava = 4
Pay = 5
GoldHold = 200
SlapsToKill = 25
LairObject = LAIR_AWITCHCAT
AttackPreference = MELEE
Properties = BLEEDS NO_TRANSFER NO_IMPRISONMENT NO_CORPSE_ROTTING SEE_INVISIBLE PISS_ON_DEAD
FearWounded = 12
FearStronger = 1200
FearsomeFactor = 100
Size = 200 330
ThingSize = 190 330
DamageToBoulder = 30

[attraction]
EntranceRoom = LAIR NULL NULL
RoomSlabsRequired = 3 0 0
BaseEntranceScore = 10

[annoyance]
AngerJobs =
AnnoyLevel = 0
LairEnemy = HELL_HOUND

[senses]
Hearing = 12
EyeHeight = 300
FieldOfView = 1024
MaxAngleChange = 50

[appearance]
WalkingAnimSpeed = 100
FootstepPitch = 80
VisualRange = 20
PossessSwipeIndex = 1
NaturalDeathKind = NORMAL
ShotOrigin = 0 0 200
StatusOffset = 140

[experience]
Powers = SWING_WEAPON_FIST SPEED NULL NULL NULL NULL HAILSTORM NULL NULL NULL
PowersLevelRequired = 1 2 0 0 0 0 6 0 0 0
Powers = MELEE_FAST
PowersLevelRequired = 1
LevelsTrainValues = 1000 3500 5000 6500 8500 10500 13000 16000 20000
GrowUp = 0 NULL 0
SleepExperience = HARD 0
ExperienceForHitting = 20

[jobs]
PrimaryJobs = SEEK_THE_ENEMY
SecondaryJobs = GUARD
NotDoJobs = MANUFACTURE
TrainingValue = 4
TrainingCost = 8
ResearchValue = 0
ManufactureValue = 0

[sprites]
Stand = AWITCHCAT_STAND
Ambulate = AWITCHCAT_WALK
Attack = AWITCHCAT_ATTACK
GotHit = AWITCHCAT_HIT
PowerGrab = AWITCHCAT_GRAB
GotSlapped = AWITCHCAT_HIT
Celebrate = AWITCHCAT_CHEER
Sleep = AWITCHCAT_SLEEP
EatChicken = AWITCHCAT_ATTACK
PrettyDance = AWITCHCAT_SPELL
Torture = 48
Scream = AWITCHCAT_MOAN
DropDead = AWITCHCAT_DEAD
DeadSplat = 946
GFX18 = 20
QuerySymbol = AWITCHCAT_PORTRAIT
HandSymbol = AWITCHCAT_ICON
GFX21 = 20