[attributes]
Name = ATYRANT
NameTextID = 1110
Health = 2000
Armour = 100
BaseSpeed = 45

HealRequirement = 150
HealThreshold = 150

Strength = 100
Luck = 10
Dexterity = 140
Defence = 90

HungerRate = 6000
HungerFill = 4

HurtByLava = 1
Pay = 550
GoldHold = 2500
SlapsToKill = 80
AttackPreference = MELEE
Properties = BLEEDS TREMBLING IMMUNE_TO_BOULDER SEE_INVISIBLE UNAFFECTED_BY_WIND IMMUNE_TO_GAS
FearWounded = 12
FearStronger = 800
FearsomeFactor = 75
Size = 200 840
ThingSize = 260 840
LairObject = LAIR_ATYRANT
LairSize = 2

[attraction]
EntranceRoom = TEMPLE NULL NULL
RoomSlabsRequired = 9 0 0

[annoyance]
Sulking = 2
EatFood = -25
WillNotDoJob = 0
AngerJobs = MAD_PSYCHO
StandingOnDeadFriend = 20
StandingOnDeadEnemy = -50
AnnoyLevel = 4000
InTorture = 4
InTemple = -30
InHand = 1
NoLair = 1
NoHatchery = 3
WokenUp = 500
Sulking = 50
NoSalary = 200
Slapped = 450
Sleeping = -1
GotWage = -200
WinBattle = -300
Untrained = 0 0
OthersLeaving = 10
LairEnemy = NULL

[senses]
Hearing = 12
EyeHeight = 500
FieldOfView = 1024
MaxAngleChange = 10

[appearance]
WalkingAnimSpeed = 100
VisualRange = 20
PossessSwipeIndex = 1
NaturalDeathKind = NORMAL
ShotOrigin = 0 0 500
StatusOffset = 30

[experience] 
Powers = MELEE_SUPER_HEAVY NULL NULL NULL WORD_OF_POWER NULL NULL CHAIN NULL NULL
PowersLevelRequired = 1 0 0 0 5 0 0 8 0 0
LevelsTrainValues = 1000 3500 5000 6500 8500 10500 13000 16000 20000
GrowUp = 0 NULL 0
SleepExperience = HARD 0
ExperienceForHitting = 20

[jobs]
PrimaryJobs = FIGHT
SecondaryJobs = TRAIN RESEARCH
NotDoJobs = BARRACK
TrainingValue = 2
TrainingCost = 100
ResearchValue = 3
ManufactureValue = 1
PartnerTraining = 50

[sprites]
Stand = ATYRANT_STAND
Ambulate = ATYRANT_WALK
Attack = ATYRANT_ATTACK
GotHit = ATYRANT_HIT
GotSlapped = ATYRANT_HIT
Celebrate = ATYRANT_CHEER
EatChicken = ATYRANT_ATTACK
PrettyDance = ATYRANT_SPELL
Torture = 48
Scream = ATYRANT_MOAN
DropDead = ATYRANT_DEAD
DeadSplat = 946
GFX18 = 20
QuerySymbol = ATYRANT_PORTRAIT
HandSymbol = ATYRANT_ICON
GFX21 = 20


[sounds]
Foot = 0 0
Hit = 796 3
Happy = 794 1
Sad = 795 1
Hurt = 796 3
Die = 799 2
Hang = 801 1
Drop = 0 0
Torture = 803 3
Slap = 0 0
Fight = 791 3
