[attributes]
Name = AWARLOCK
NameTextID = 1112
Health = 350
Armour = 15
BaseSpeed = 35

HealRequirement = 150
HealThreshold = 225

Strength = 25
Luck = 15
Dexterity = 100
Defence = 40

Recovery = 4
HungerRate = 6000
HungerFill = 2
LairSize = 1

HurtByLava = 2
Pay = 125
GoldHold = 500
SlapsToKill = 17
LairObject = LAIR_AWARLOCK
AttackPreference = RANGED
Properties = BLEEDS IMMUNE_TO_GAS HUMANOID_SKELETON
FearWounded = 12
FearStronger = 800
FearsomeFactor = 75
Size = 200 660
ThingSize = 200 660

[attraction]
EntranceRoom = RESEARCH NULL NULL
RoomSlabsRequired = 9 0 0
BaseEntranceScore = 12
ScavengeRequirement = 22000
TortureTime = 1000

[annoyance]
Sulking = 2
EatFood = -1000
WillNotDoJob = 0
AngerJobs = LEAVE_DUNGEON JOIN_ENEMY STEAL_GOLD
StandingOnDeadFriend = 20
StandingOnDeadEnemy = -12
AnnoyLevel = 4000
InTorture = 4
InTemple = -30
InHand = 0
NoLair = 1
NoHatchery = 2
WokenUp = 200
Sulking = 50
NoSalary = 200
Slapped = 50
Sleeping = -1
GotWage = -700
WinBattle = -200
Untrained = 0 0
OthersLeaving = 10

[senses]
Hearing = 12
EyeHeight = 600
FieldOfView = 1024
MaxAngleChange = 20

[appearance]
WalkingAnimSpeed = 100
FootstepPitch = 80
VisualRange = 20
PossessSwipeIndex = 1
NaturalDeathKind = NORMAL
ShotOrigin = 0 0 500
StatusOffset = 0

[experience]
Powers = SWING_WEAPON_FIST FIREBALL FIRE_BOMB REBOUND HEAL FREEZE NULL HAILSTORM NULL DRAIN
PowersLevelRequired = 1 2 3 4 5 6 0 8 0 10
LevelsTrainValues = 1000 3500 5000 6500 8500 10500 13000 16000 20000
GrowUp = 0 NULL 0
SleepExperience = HARD 0
ExperienceForHitting = 20

[jobs]
PrimaryJobs = RESEARCH
SecondaryJobs =
NotDoJobs = MANUFACTURE
TrainingValue = 3
TrainingCost = 30
ResearchValue = 5
ManufactureValue = 0
ScavengeValue = 4
ScavengerCost = 25
PartnerTraining = 5

[sprites]
Stand = AWARLOCK_STAND
Ambulate = AWARLOCK_WALK
Attack = AWARLOCK_ATTACK
GotHit = AWARLOCK_HIT
PowerGrab = AWARLOCK_GRAB
GotSlapped = AWARLOCK_HIT
Celebrate = AWARLOCK_CHEER
Sleep = AWARLOCK_SLEEP
EatChicken = AWARLOCK_ATTACK
PrettyDance = AWARLOCK_SPELL
Torture = 48
Scream = AWARLOCK_MOAN
DropDead = AWARLOCK_DEAD
DeadSplat = 946
GFX18 = 20
QuerySymbol = AWARLOCK_PORTRAIT
HandSymbol = AWARLOCK_ICON
GFX21 = 20


[sounds]
Foot = 1 4
Hit = 456 3
Happy = 454 1
Sad = 455 1
Hurt = 456 3
Die = 459 2
Hang = 580 1
Drop = 462 1
Torture = 463 3
Slap = 466 1
Fight = 451 3
