[attributes]
Name = AMERCENARY
NameTextID = 1104
Health = 700
Armour = 60
BaseSpeed = 60

HealRequirement = 150
HealThreshold = 200

Strength = 65
Luck = 12
Dexterity = 55
Defence = 100

Recovery = 7
HungerRate = 7000
HungerFill = 2
LairSize = 1

HurtByLava = 2
Pay = 95
GoldHold = 600
SlapsToKill = 40
LairObject = LAIR_AMERCENARY
AttackPreference = MELEE
Properties = BLEEDS HUMANOID_SKELETON
FearWounded = 12
FearStronger = 4000
FearsomeFactor = 100
Size = 200 580
ThingSize = 200 580

[attraction]
EntranceRoom = TREASURE TRAINING NULL
RoomSlabsRequired = 9 9 0
BaseEntranceScore = 10
ScavengeRequirement = 22000
TortureTime = 1000

[annoyance]
Sulking = 2
EatFood = -1000
WillNotDoJob = 0
AngerJobs = LEAVE_DUNGEON JOIN_ENEMY STEAL_GOLD
StandingOnDeadFriend = 20
StandingOnDeadEnemy = -14
AnnoyLevel = 4000
InTorture = 4
InTemple = -30
InHand = 0
NoLair = 1
NoHatchery = 2
WokenUp = 200
Sulking = 50
NoSalary = 200
Slapped = 50
Sleeping = -1
GotWage = -200
WinBattle = -200
Untrained = 0 0
OthersLeaving = 10

[senses]
Hearing = 12
EyeHeight = 540
FieldOfView = 1024
MaxAngleChange = 30

[appearance]
WalkingAnimSpeed = 100
FootstepPitch = 80
VisualRange = 20
PossessSwipeIndex = 1
NaturalDeathKind = NORMAL
ShotOrigin = 0 0 400
StatusOffset = 0

[experience]
Powers = MELEE_FAST NULL HEALTH_POTION_SMALL SPEED ARMOUR NULL NULL NULL NULL CRITICAL_MELEE
PowersLevelRequired = 1 0 3 0 5 6 0 0 0 10
LevelsTrainValues = 1000 3500 5000 6500 8500 10500 13000 16000 20000
GrowUp = 0 NULL 0
SleepExperience = HARD 0
ExperienceForHitting = 20

[jobs]
PrimaryJobs = TRAIN
SecondaryJobs = GUARD
NotDoJobs =
TrainingValue = 4
TrainingCost = 15
ResearchValue = 1
ManufactureValue = 2
ScavengeValue = 2
ScavengerCost = 20
PartnerTraining = 25

[sprites]
Stand = AMERCENARY_STAND
Ambulate = AMERCENARY_WALK
Attack = AMERCENARY_ATTACK
GotHit = AMERCENARY_HIT
PowerGrab = AMERCENARY_GRAB
GotSlapped = AMERCENARY_HIT
Celebrate = AMERCENARY_CHEER
Sleep = AMERCENARY_SLEEP
EatChicken = AMERCENARY_ATTACK
PrettyDance = AMERCENARY_SPELL
Torture = 48
Scream = AMERCENARY_MOAN
DropDead = AMERCENARY_DEAD
DeadSplat = 946
GFX18 = 20
QuerySymbol = AMERCENARY_PORTRAIT
HandSymbol = AMERCENARY_ICON
GFX21 = 20


[sounds]
Foot = 13 4
Hit = 439 3
Happy = 437 1
Sad = 438 1
Hurt = 439 3
Die = 442 2
Hang = 444 1
Drop = 445 1
Torture = 446 3
Slap = 449 1
Fight = 434 3
