[attributes]
Name = ANECROMANCER
NameTextID = 1105
Health = 550
Armour = 50
BaseSpeed = 30

HealRequirement = 150
HealThreshold = 200

Strength = 50
Luck = 10
Dexterity = 60
Defence = 50

Recovery = 1
HungerRate = 5000
HungerFill = 2
LairSize = 1

HurtByLava = 24
Pay = 500
GoldHold = 1000
SlapsToKill = 6
LairObject = LAIR_ANECROMANCER
AttackPreference = RANGED
Properties = BLEEDS
FearWounded = 12
FearStronger = 800
FearsomeFactor = 75
Size = 200 740
ThingSize = 240 740

[attraction]
EntranceRoom = LAIR NULL GRAVEYARD
RoomSlabsRequired = 3 0 9

[annoyance]
Sulking = 2
EatFood = -25
WillNotDoJob = 0
AngerJobs = LEAVE_DUNGEON JOIN_ENEMY STEAL_GOLD
StandingOnDeadFriend = 20
AnnoyLevel = 1000
InTorture = 4
InTemple = -30
InHand = 1
NoLair = 1
NoHatchery = 2
WokenUp = 200
Sulking = 50
NoSalary = 200
Slapped = 50
Sleeping = -1
GotWage = -200
WinBattle = -200
Untrained = 0 0
OthersLeaving = 10

[senses]
Hearing = 12
EyeHeight = 660
FieldOfView = 1024
MaxAngleChange = 20

[appearance]
WalkingAnimSpeed = 100
FootstepPitch = 80
VisualRange = 20
PossessSwipeIndex = 1
NaturalDeathKind = NORMAL
ShotOrigin = 0 0 500
StatusOffset = 0

[experience]
Powers = SWING_WEAPON_SWORD MAGIC_PURPLE_BALL NULL NULL NULL SUMMON_CREATURE DRAIN DECAY NULL NULL
PowersLevelRequired = 1 2 0 0 0 6 7 8 0 0
LevelsTrainValues = 1000 3500 5000 6500 8500 10500 13000 16000 20000
GrowUp = 0 NULL 0
SleepExperience = HARD 0
ExperienceForHitting = 20

[jobs]
PrimaryJobs = PRAY
SecondaryJobs = RESEARCH
NotDoJobs = MANUFACTURE
TrainingValue = 1
TrainingCost = 60
ResearchValue = 5
ManufactureValue = 0

[sprites]
Stand = ANECROMANCER_STAND
Ambulate = ANECROMANCER_WALK
Attack = ANECROMANCER_ATTACK
GotHit = ANECROMANCER_HIT
PowerGrab = ANECROMANCER_GRAB
GotSlapped = ANECROMANCER_HIT
Celebrate = ANECROMANCER_CHEER
Sleep = ANECROMANCER_SLEEP
EatChicken = ANECROMANCER_ATTACK
PrettyDance = ANECROMANCER_SPELL
Torture = 48
Scream = ANECROMANCER_MOAN
DropDead = ANECROMANCER_DEAD
DeadSplat = 946
GFX18 = 20
QuerySymbol = ANECROMANCER_PORTRAIT
HandSymbol = ANECROMANCER_ICON
GFX21 = 20


[sounds]
Foot = 1 4
Hit = 456 3
Happy = 454 1
Sad = 455 1
Hurt = 456 3
Die = 459 2
Hang = 580 1
Drop = 462 1
Torture = 463 3
Slap = 466 1
Fight = 451 3
