[attributes]
Name = ASLAVE
NameTextID = 1100
Health = 85
Armour = 5
BaseSpeed = 96

HealRequirement = 20
HealThreshold = 200
TokingRecovery = 10

Strength = 6
Luck = 0
Dexterity = 60
Defence = 7

HungerRate = 0
HungerFill = 0

Recovery = 0
HurtByLava = 4
Pay = 0
GoldHold = 750
SlapsToKill = 20

LairSize = 0
AttackPreference = RANGED
Properties = BLEEDS EVIL SPECIAL_DIGGER NO_ENMHEART_ATTCK NO_CORPSE_ROTTING
FearWounded = 101
FearStronger = 800
FearsomeFactor = 100
Size = 200 460
ThingSize = 180 460
DamageToBoulder = 30

[attraction]
EntranceRoom = NULL NULL NULL
RoomSlabsRequired = 0 0 0
BaseEntranceScore = 2
ScavengeRequirement = 0

[annoyance]
AngerJobs = MAD_PSYCHO JOIN_ENEMY
AnnoyLevel = 0
NoSalary = 0
Slapped = 0
GotWage = -1000

[senses]
Hearing = 12
EyeHeight = 400
FieldOfView = 1024
MaxAngleChange = 40

[appearance]
WalkingAnimSpeed = 100
FootstepPitch = 80
VisualRange = 20
PossessSwipeIndex = 1
NaturalDeathKind = NORMAL
ShotOrigin = 0 0 300
StatusOffset = 0

[experience]
Powers = FIRST_PERSON_DIG SWING_WEAPON_SWORD TELEPORT SPEED THROW_ROCKS NULL NULL NULL NULL THROW_GOLD_ROCKS
PowersLevelRequired = 1 1 2 3 5 0 0 0 0 10
LevelsTrainValues = 500 1000 2000 4000 6000 8000 10000 12500 15000
ExperienceForHitting = 10

[jobs]
PrimaryJobs = DIG
TrainingValue = 3
TrainingCost = 10
ScavengeValue = 0
ScavengerCost = 0
ResearchValue = 0
ManufactureValue = 0
PartnerTraining = 0

[sprites]
Dig = ASLAVE_ATTACK
Stand = ASLAVE_STAND
Drag = ASLAVE_DRAG
Ambulate = ASLAVE_WALK
Attack = ASLAVE_ATTACK
PrettyDance = ASLAVE_CHEER
GotHit = ASLAVE_HIT
PowerGrab = ASLAVE_GRAB
GotSlapped = ASLAVE_HIT
Celebrate = ASLAVE_CHEER
Sleep = ASLAVE_STAND
EatChicken = ASLAVE_ATTACK
Torture = 48
Scream = ASLAVE_MOAN
DropDead = ASLAVE_DEAD
DeadSplat = 946
QuerySymbol = ASLAVE_PORTRAIT
HandSymbol = ASLAVE_ICON
Smoke = ASLAVE_STAND
Relax = ASLAVE_STAND

[sounds]
Foot = 9 4
Hit = 490 3
Happy = 488 1
Sad = 489 1
Hurt = 490 3
Die = 493 2
Hang = 495 1
Drop = 496 1
Torture = 497 3
Slap = 490 3
Fight = 485 3
