; KeeperFX Creature Kind Configuration file version 1.0.
[attributes]
Name = BEHOLDER
NameTextID = 1041
Health = 900
HealRequirement = 150
HealThreshold = 200
Strength = 90
Armour = 40
Dexterity = 50
FearWounded = 12
FearStronger = 800
FearsomeFactor = 80
Defence = 40
Luck = 10
Recovery = 4
HungerRate = 3500
HungerFill = 4
LairSize = 2
HurtByLava = 2
BaseSpeed = 38
GoldHold = 2000
; Creature clipbox size - XY and Z.
Size = 200 512
AttackPreference = RANGED
Pay = 80
SlapsToKill = 12
DamageToBoulder = 40
; Creature thing size - XY and Z, one cube is 256x256.
ThingSize = 256 560
LairObject = LAIR_BEHOLDER
SpellImmunity = POISON_CLOUD
Properties = BLEEDS SEE_INVISIBLE EVIL NEVER_CHICKENS NO_IMPRISONMENT IMMUNE_TO_DISEASE FLYING

[attraction]
EntranceRoom = RESEARCH LAIR SCAVENGER
RoomSlabsRequired = 9 9 9
BaseEntranceScore = 10
ScavengeRequirement = 24000
TortureTime = 900

[annoyance]
EatFood = -800
WillNotDoJob = 0
InHand = 0
NoLair = 4
NoHatchery = 4
WokenUp = 400
StandingOnDeadEnemy = -12
Sulking = 4
NoSalary = 1200
Slapped = 600
StandingOnDeadFriend = 60
InTorture = 8
InTemple = -60
Sleeping = -4
GotWage = -700
WinBattle = -250
Untrained = 0 0
OthersLeaving = 6
JobStress = 0
GoingPostal = 0
Queue = 4
LairEnemy = AVATAR KNIGHT
AnnoyLevel = 3500
AngerJobs = KILL_CREATURES LEAVE_DUNGEON MAD_PSYCHO JOIN_ENEMY

[senses]
Hearing = 12
EyeHeight = 560
FieldOfView = 1024
EyeEffect = NULL
MaxAngleChange = 10

[appearance]
WalkingAnimSpeed = 120
FootstepPitch = 100
VisualRange = 20
PossessSwipeIndex = 4
NaturalDeathKind = NORMAL
ShotOrigin = 0 0 384
CorpseVanishEffect = 0
PickUpOffset = 8 116
StatusOffset = 140

[experience]
Powers = SWING_WEAPON_SWORD SLOW DRAIN NULL FEAR NULL NULL NULL LIGHTNING TELEPORT
PowersLevelRequired = 1 2 3 0 5 0 0 0 9 10
LevelsTrainValues = 1000 3500 5000 6500 8500 10500 13000 16000 20000
GrowUp = 0 NULL 0
SleepExperience = HARD 0
ExperienceForHitting = 10
Rebirth = 0

[jobs]
PrimaryJobs = RESEARCH
SecondaryJobs = SCAVENGE
NotDoJobs = MANUFACTURE
StressfulJobs = TEMPLE_PRAY
TrainingValue = 3
TrainingCost = 34
ScavengeValue = 1
ScavengerCost = 34
ResearchValue = 6
ManufactureValue = 0
PartnerTraining = 30

[sprites]
Stand = BEHOLDER_STAND
Ambulate = BEHOLDER_WALK
Drag = BEHOLDER_WALK
Attack = BEHOLDER_ATTACK
RangedAttack = BEHOLDER_SPELL
CastSpell = BEHOLDER_SPELL
Dig = BEHOLDER_ATTACK
Smoke = BEHOLDER_STAND
Relax = BEHOLDER_STAND
PrettyDance = BEHOLDER_CHEER
GotHit = BEHOLDER_HIT
PowerGrab = BEHOLDER_GRAB
GotSlapped = BEHOLDER_HIT
Celebrate = BEHOLDER_CHEER
Sleep = BEHOLDER_SLEEP
EatChicken = BEHOLDER_EAT
Torture = 48
Scream = BEHOLDER_MOAN
DropDead = BEHOLDER_DEAD
DeadSplat = 946
Roar = BEHOLDER_ATTACK
QuerySymbol = BEHOLDER_PORTRAIT
HandSymbol = BEHOLDER_ICON
Piss = BEHOLDER_ATTACK

[sounds]
Foot = 17 4
Hit = 1039 2
Happy = 1043 1
Sad = 1045 1
Hurt = 1041 2
Die = 1044 2
Hang = 1045 1
Drop = 1051 1
Torture = 1046 3
Slap = 1039 2
Fight = 1049 2
Piss = 171 1