[shot500];TORTURER_BRANDING_IRON_FUNCTION
NAME = TORTURER_BRANDING_IRON_FUNCTION
HEALTH = 200
HITTYPE = 3
SPEED = 120
BOUNCEANGLE = 128
AREADAMAGE = 1 2 0
UPDATELOGIC = 3
PERIODICAL = 3
EXPLOSIONEFFECTS = TORTURER_BURN_EFFECT 0 0 0
BaseExperienceGain = 256
PROPERTIES = NO_HIT NAVIGABLE REBOUND_IMMUNE WIND_IMMUNE HIDDEN_PROJECTILE NEVER_BLOCK WALL_PIERCE PENETRATING
[shot501];TORTURER_SPIKE_FUNCTION
NAME = TORTURER_SPIKE_FUNCTION
SPEED = 220
HEALTH = 2
HITTYPE = 3
AREADAMAGE = 2 50 0
UPDATELOGIC = 3
FIRELOGIC = 3
EFFECTAMOUNT = 12
SPREAD_XY = 1024
BaseExperienceGain = 100
EXPLOSIONEFFECTS = TORTURER_SPIKE_EFFECT TORTURER_SPIKE_EFFECT_DEBRIS 0 0
PROPERTIES = NO_HIT REBOUND_IMMUNE WIND_IMMUNE NEVER_BLOCK WALL_PIERCE PENETRATING HIDDEN_PROJECTILE
[shot502];TORTURER_BARBED_REEL_FUNCTION
NAME = TORTURER_BARBED_REEL_FUNCTION
Animation = TORTURER_WIRE
AnimationSize = 240
Size_XY = 64
Size_Z = 64
Health = 10
Damage = 4
Speed = 200
PushOnHit = -2
BaseExperienceGain = 32
DestroyOnHit = 1
TargetHitstopTurns = 12
Properties = NAVIGABLE
FireLogic = 5
EffectAmount = 12
Properties = REBOUND_IMMUNE WIND_IMMUNE NEVER_BLOCK
[shot503];TORTURER_WHIP_FUNCTION
Name = TORTURER_WHIP_FUNCTION
Size_XY = 64
Size_Z = 64
Health = 4
Damage = 20
Speed = 256
DestroyOnHit = 1
BleedingEffect = EFFECT_BLOOD_HIT
FrozenEffect = EFFECT_HIT_FROZEN_UNIT
Properties = REBOUND_IMMUNE WIND_IMMUNE HIDDEN_PROJECTILE NEVER_BLOCK
SpellEffect = TORTURER_WHIP_FUNCTION_SPEED
[shot504];TORTURER_HERETICSFORK_FUNCTION
Name = TORTURER_HERETICSFORK_FUNCTION
Size_XY = 64
Size_Z = 64
Health = 3
Damage = 150
HitType = 2
Speed = 256
BaseExperienceGain = 300
DestroyOnHit = 1
TargetHitstopTurns = 12
FiringSound = 26
FiringSoundVariants = 6
ShotSound = 0
ShotSoundPriority = 1
HitCreatureSound = 120 1
HitWallEffect = EFFECT_DUMMY
HitWallSound = 128 3
HitDoorEffect = EFFECT_DUMMY
HitDoorSound = 131 3
HitHeartEffect = EFFECT_TINY_SPARKS
HitHeartSound = 136 1
HitWaterEffect = EFFECT_DRIP_1
HitWaterSound = 36 1
BleedingEffect = EFFECT_BLOOD_HIT
FrozenEffect = EFFECT_HIT_FROZEN_UNIT
Properties = STRENGTH_BASED REBOUND_IMMUNE WIND_IMMUNE HIDDEN_PROJECTILE NEVER_BLOCK NO_STUN

[spell50]
Name = TORTURER_WHIP_FUNCTION_SPEED
CastAtThing = 1
ShotModel = SHOT_RANGED_SPEED
SpellFlags = SPEED
Duration = 100