[attributes]
Name = SCAVENGER_NERVE
NameTextID = SCAVENGER_NERVE
Health = 150
HealRequirement = 0
HealThreshold = 200
Strength = 12
Armour = 0
Dexterity = 150
FearWounded = 0
FearStronger = 0
FearsomeFactor = 0
Defence = 5
Luck = 5
Recovery = 0
HungerRate = 0
HungerFill = 0
LairSize = 0
HurtByLava = 10
BaseSpeed = 10
GoldHold = 0
Size = 180 400
AttackPreference = MELEE
Pay = 0
SlapsToKill = 1
SpellImmunity = POISON_CLOUD FEAR MAD_KILLING WIND
HostileTowards = NULL
DamageToBoulder = 4
ThingSize = 200 400
LairObject = SCAVENGER_EYE_LAIR
Properties = BLEEDS EVIL ONE_OF_KIND NO_STEAL_HERO NO_TRANSFER NO_RESURRECT NO_IMPRISONMENT NO_CORPSE_ROTTING CANNOT_PICK_UP NO_HEALTH_FLOWER CANNOT_POSSESS

[attraction]
EntranceRoom = NULL NULL NULL
RoomSlabsRequired = 0 0 0
BaseEntranceScore = 0
ScavengeRequirement = 30000
TortureTime = 1500

[annoyance]
EatFood = 0
WillNotDoJob = 0
InHand = 0
NoLair = 0
NoHatchery = 0
WokenUp = 0
StandingOnDeadEnemy = 0
Sulking = 0
NoSalary = 0
Slapped = 0
StandingOnDeadFriend = 0
InTorture = 0
InTemple = 0
Sleeping = 0
GotWage = 0
WinBattle = 0
Untrained = 0 0
OthersLeaving = 0
JobStress = 0
GoingPostal = 0
Queue = 0
LairEnemy = NULL
AnnoyLevel = 99999
AngerJobs =

[senses]
Hearing = 8
EyeHeight = 300
FieldOfView = 2048
EyeEffect = NULL
MaxAngleChange = 100

[appearance]
WalkingAnimSpeed = 40
FixedAnimSpeed = 1
FootstepPitch = 0
VisualRange = 2
PossessSwipeIndex = 1
NaturalDeathKind = NORMAL
ShotOrigin = 0 0 300
CorpseVanishEffect = 0
PickUpOffset = 0 0
StatusOffset = 0

[experience]
Powers = SWING_WEAPON_SWORD NULL NULL NULL NULL NULL NULL NULL NULL NULL
PowersLevelRequired = 1 0 0 0 0 0 0 0 0 0
LevelsTrainValues = 1000 3500 5000 6500 8500 10500 13000 16000 20000
GrowUp = 0 NULL 0
SleepExperience = HARD 0
ExperienceForHitting = 0

[jobs]
PrimaryJobs =
SecondaryJobs =
NotDoJobs =
StressfulJobs =
TrainingValue = 0
TrainingCost = 0
ScavengeValue = 0
ScavengerCost = 0
ResearchValue = 0
ManufactureValue = 0
PartnerTraining = 0

[sprites]
Stand = SCAVENGER_NERVE_STAND
Ambulate = SCAVENGER_NERVE_STAND
Attack = SCAVENGER_NERVE_MELEE
RangedAttack = 0
CastSpell = 0
GotHit = SCAVENGER_NERVE_STAND
PowerGrab = 0
GotSlapped = SCAVENGER_NERVE_STAND
Celebrate = 0
Sleep = 0
EatChicken = 0
PrettyDance = 0
Torture = 0
Scream = 0
DropDead = 0
DeadSplat = 0
QuerySymbol = SCAVENGER_NERVE_PORTRAIT
HandSymbol = 0
Piss = 0
Custom = 0
Smoke = 0
Relax = 0
Dig = 0
Drag = 0


[sounds]
Foot = 0 0
Hit = 0 0
Happy = 0 0
Sad = 0 0
Die = 0 0
Hang = 0 0
Drop = 0 0
Torture = 0 0
Slap = 0 0
Fight = 0 0
Piss = 0 0

