[common]
;////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////DUNGEON HEARTS
[object5];KEEPER HEART
AnimationID = KEEPER_HEART
UpdateFunction = UPDATE_DUNGEON_HEART
;////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////INIVISBLE HEART
[object999];INVISIBLE HEART
Name = INVISIBLE_HEART
Genre = FURNITURE
AnimationID = INVISIBLE_HEART
Size_XY = 768
Size_Z = 768
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 28000
MapIcon = 0
DrawClass = 2
Persistence = 0
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM HEART IGNORED_BY_IMPS
UpdateFunction = UPDATE_DUNGEON_HEART
;////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////KEEPER HEART DEAD
[object1000];KEEPER HEART DEAD
Name = SOUL_CONTAINER_DEAD
Genre = FURNITURE
AnimationID = DK2_KEEPER_HEART
Size_XY = 768
Size_Z = 768
MaximumSize = 400
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 28000
MapIcon = 512
DrawClass = 2
Persistence = 0
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM BEATING HEART
UpdateFunction = UPDATE_DUNGEON_HEART
EffectBeam = EFFECTELEMENT_ELECTRIC_BALL3
EffectParticle = EFFECT_ELECTRIC_BALLS
EffectExplosion1 = EFFECT_EXPLOSION_4
EffectExplosion2 = EFFECT_WORD_OF_POWER
EffectSpacing = 96
EffectSound = 157 1
;////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////HEROES HEART DEAD
[object1001];HEROES HEART
Name = HEROES_HEART
Genre = FURNITURE
AnimationID = HEROES_HEART
Size_XY = 768
Size_Z = 768
MaximumSize = 480
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 28000
LightUnaffected = 0
MapIcon = 512
LightIntensity = 36
LightRadius = 14
LightFlags = 5
LightIsDynamic = 1
RandomStartFrame = 0
DrawClass = 2
Persistence = 0
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM BEATING HEART
EffectBeam = EFFECTELEMENT_ELECTRIC_BALL3
EffectParticle = EFFECT_ELECTRIC_BALLS
EffectExplosion1 = EFFECT_EXPLOSION_4
EffectExplosion2 = EFFECT_WORD_OF_POWER
EffectSpacing = 96
EffectSound = 157 1
UpdateFunction = UPDATE_DUNGEON_HEART
[object1002];HEROES HEART DEAD
Name = HEROES_HEART_DEAD
Genre = FURNITURE
AnimationID = HEROES_HEART_DEAD
Size_XY = 64
Size_Z = 64
MaximumSize = 480
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
DrawClass = 2
Persistence = 1
Immobile = 0
UpdateFunction = NULL
;////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
[object1003];
Name = CULTIST_HEART
Genre = FURNITURE
AnimationID = CULTIST_HEART
Size_XY = 768
Size_Z = 768
MaximumSize = 420
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 28000
LightUnaffected = 0
MapIcon = 512
LightIntensity = 36
LightRadius = 14
LightFlags = 5
LightIsDynamic = 1
RandomStartFrame = 0
DrawClass = 2
Persistence = 0
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM BEATING HEART
EffectBeam = EFFECTELEMENT_ELECTRIC_BALL3
EffectParticle = EFFECT_ELECTRIC_BALLS
EffectExplosion1 = EFFECT_EXPLOSION_4
EffectExplosion2 = EFFECT_WORD_OF_POWER
EffectSpacing = 96
EffectSound = 157 1
UpdateFunction = UPDATE_DUNGEON_HEART
[object1004];
Name = CULTIST_HEART_DEAD
Genre = FURNITURE
AnimationID = CULTIST_HEART_DEAD
Size_XY = 64
Size_Z = 64
MaximumSize = 420
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
DrawClass = 2
Persistence = 1
Immobile = 0
UpdateFunction = NULL





;////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
[object1020];DK2_KEEPER_HEART
Name = DK2_KEEPER_HEART
Genre = FURNITURE
AnimationID = DK2_KEEPER_HEART
AnimationSpeed = 256
Size_XY = 768
Size_Z = 768
MaximumSize = 400
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 28000
MapIcon = 512
DrawClass = 2
Persistence = 0
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM BEATING HEART
UpdateFunction = UPDATE_DUNGEON_HEART
EffectBeam = EFFECTELEMENT_ELECTRIC_BALL3
EffectParticle = EFFECT_ELECTRIC_BALLS
EffectExplosion1 = EFFECT_EXPLOSION_4
EffectExplosion2 = EFFECT_WORD_OF_POWER
EffectSpacing = 96
EffectSound = 157 1