VERSION 0.9 : 	Prototype Release.

VERSION 0.9.2 :	Fixed imp spawning.
				Fixed imp side bar selection.

VERSION 1.0 :	Added fail safe for incompatible maps. (puzzle box, conscript etc)
				Modified some icons to be more generic and universal.
				Modified imp spell to be a static cost of 500 gold.
				Edited tunneller to include digger properties and adjusted some stats to be more aligned with imps.
				Added temporary custom hero hand by community member.

VERSION 1.1 :	Added Cultist Faction Support and Hand
				Updated Hero hand
				Updated keeper hand
				Disables imprisoning for imps.
				Limits each player to 20 imps.
				Remove health stars from summons
				Summons cannot be selected.
				Made some balance changes to creatures.
				creatures will no longer fart out projects and wait to face their enemy first.
				Updated code to work with latest alpha.
				Gold is generated (500 max) in circumstances player dont have a imp and no gold.
				Added a failsafe to see if correct mods are loaded (dungeon hearts mod), otherwise disable this mod.
				
VERSION 1.1.1 :	Updated Lua code.
				Updated balance.
				Updated monk idle stance.
				Changed pickup rule to be less punishing.
				
VERSION 1.2 :	Merged with Heart mod.
				Updated lua and added check to see if texture mod loaded.
				Dk2 keeper faction now functional.
				Cleaned hero hand pixels slightly.
				Fixed some broken configs
				
VERSION 1.3 :	Fixed some Lua errors.
				Added faction support for Silent hill.
				Added silent hill hand.
				Fixed some errors in configs.