[attributes]
Health = 100
HealRequirement = 0
HealThreshold = 200
Strength = 10
Armour = 10
Dexterity = 30
FearWounded = 12
FearStronger = 600
FearsomeFactor = 80
Defence = 10
Luck = 2
Recovery = 0
HungerRate = 0
HungerFill = 0
LairSize = 0
HurtByLava = 2
BaseSpeed = 56
GoldHold = 750
Size = 200 256
AttackPreference = MELEE
Pay = 0
SlapsToKill = 24
DamageToBoulder = 20
ThingSize = 240 400
Properties = BLEEDS DIGGING_CREATURE SPECIAL_DIGGER NO_CORPSE_ROTTING NO_IMPRISONMENT NO_STEAL_HERO

[attraction]
ScavengeRequirement = 0

[annoyance]
EatFood = 0
WillNotDoJob = 0
InHand = 0
NoLair = 0
NoHatchery = 0
WokenUp = 0
StandingOnDeadEnemy = 0
Sulking = 0
NoSalary = 0
Slapped = 0
StandingOnDeadFriend = 0
InTorture = 0
InTemple = 0
Sleeping = 0
GotWage = 0
WinBattle = 0
Untrained = 0 0
OthersLeaving = 0
JobStress = 0
GoingPostal = 0
Queue = 0
LairEnemy = NULL
AnnoyLevel = 0
AngerJobs =

[experience]
Powers = FIRST_PERSON_DIG SWING_WEAPON_SWORD NULL NULL NULL NULL NULL NULL NULL NULL
PowersLevelRequired = 1 1 0 0 0 0 0 0 0 0
LevelsTrainValues = 1000 3500 5000 6500 8500 10500 13000 16000 20000
GrowUp = 0 NULL 0
SleepExperience = HARD 0 HARD 0 HARD 0
ExperienceForHitting = 2

[jobs]
PrimaryJobs = DIG
SecondaryJobs = TUNNEL
NotDoJobs = RESEARCH
StressfulJobs =
TrainingValue = 1
TrainingCost = 10
ScavengeValue = 0
ScavengerCost = 0
ResearchValue = 0
ManufactureValue = 0
PartnerTraining = 0

