[instance1]
FPResetTime = 8
Properties = DESTRUCTIVE MELEE_ATTACK DISPLAY_SWIPE REPEAT_TRIGGER

[instance2]
FPResetTime = 8
Properties = DESTRUCTIVE MELEE_ATTACK DISPLAY_SWIPE REPEAT_TRIGGER

[instance4]
FPResetTime = 16
Properties = DESTRUCTIVE RANGED_ATTACK REPEAT_TRIGGER

[instance5]
FPResetTime = 32
Properties = DESTRUCTIVE RANGED_ATTACK REPEAT_TRIGGER

[instance6]
FPResetTime = 100
Properties = DANGEROUS DESTRUCTIVE RANGED_ATTACK REPEAT_TRIGGER

[instance7]
FPResetTime = 375
Properties = RANGED_DEBUFF REPEAT_TRIGGER

[instance8]
FPResetTime = 400
Properties = SELF_BUFF REPEAT_TRIGGER

[instance9]
FPResetTime = 16
Properties = DESTRUCTIVE RANGED_ATTACK REPEAT_TRIGGER

[instance10]
FPResetTime = 400
Properties = SELF_BUFF REPEAT_TRIGGER

[instance11]
FPResetTime = 400
Properties = SELF_BUFF REPEAT_TRIGGER

[instance12]
FPResetTime = 80
Properties = RANGED_ATTACK REPEAT_TRIGGER

[instance13]
FPResetTime = 500
Properties = SELF_BUFF REPEAT_TRIGGER

[instance15]
FPResetTime = 550
Properties = SELF_BUFF REPEAT_TRIGGER

[instance16]
FPResetTime = 850
Properties = RANGED_DEBUFF REPEAT_TRIGGER

[instance17]
FPResetTime = 5
Properties = DESTRUCTIVE RANGED_ATTACK REPEAT_TRIGGER

[instance18]
FPResetTime = 900
Properties = RANGED_DEBUFF REPEAT_TRIGGER

[instance19]
FPResetTime = 25
Properties = DESTRUCTIVE RANGED_ATTACK REPEAT_TRIGGER

[instance20]
FPResetTime = 50
Properties = DESTRUCTIVE RANGED_ATTACK REPEAT_TRIGGER

[instance22]
FPResetTime = 1600
Properties = REPEAT_TRIGGER

[instance23]
FPResetTime = 600
Properties = SELF_BUFF REPEAT_TRIGGER

[instance24]
FPResetTime = 400
Properties = SELF_BUFF REPEAT_TRIGGER

[instance25]
FPResetTime = 200
Properties = SELF_BUFF REPEAT_TRIGGER

[instance26]
FPResetTime = 300
Properties = DANGEROUS DESTRUCTIVE RANGED_ATTACK REPEAT_TRIGGER

[instance27]
FPResetTime = 32
Properties = DESTRUCTIVE RANGED_ATTACK MELEE_ATTACK REPEAT_TRIGGER

[instance28]
FPResetTime = 400
Properties = DESTRUCTIVE MELEE_ATTACK REPEAT_TRIGGER

[instance29]
FPResetTime = 150
Properties = MELEE_ATTACK REPEAT_TRIGGER

[instance30]
Properties = REPEAT_TRIGGER

[instance39]
Properties = DISPLAY_SWIPE REPEAT_TRIGGER

[instance40]
FPResetTime = 60
Properties = DANGEROUS DESTRUCTIVE RANGED_ATTACK REPEAT_TRIGGER

[instance41]
FPResetTime = 200
Properties = RANGED_DEBUFF REPEAT_TRIGGER

[instance42]
FPResetTime = 200
Properties = RANGED_DEBUFF REPEAT_TRIGGER

[instance43]
FPResetTime = 6
Properties = RANGED_ATTACK REPEAT_TRIGGER

[instance48]
FPResetTime = 800
Properties = SELF_BUFF REPEAT_TRIGGER

[instance49]
FPResetTime = 250
Properties = SELF_BUFF REPEAT_TRIGGER

[instance50]
FPResetTime = 400
Properties = RANGED_BUFF SELF_BUFF NEEDS_TARGET REPEAT_TRIGGER

[instance51]
FPResetTime = 550
Properties = RANGED_BUFF SELF_BUFF NEEDS_TARGET REPEAT_TRIGGER

[instance52]
FPResetTime = 400
Properties = RANGED_BUFF SELF_BUFF NEEDS_TARGET REPEAT_TRIGGER

[instance53]
FPResetTime = 400
Properties = RANGED_BUFF SELF_BUFF NEEDS_TARGET REPEAT_TRIGGER

[instance54]
FPResetTime = 200
Properties = DESTRUCTIVE MELEE_ATTACK DISPLAY_SWIPE REPEAT_TRIGGER

[instance55]
FPResetTime = 375
Properties = SELF_BUFF REPEAT_TRIGGER

[instance56]
FPResetTime = 375
Properties = RANGED_BUFF SELF_BUFF NEEDS_TARGET