[attributes]
Name = SH_SCHISM
NameTextID = SH_SCHISM
Health = 600
HealRequirement = 120
HealThreshold = 190
Strength = 60
Armour = 30
Dexterity = 60
FearWounded = 0
FearStronger = 0
FearsomeFactor = 120
Defence = 80
Luck = 14
Recovery = 5
HungerRate = 7000
HungerFill = 3
LairSize = 1
HurtByLava = 4
BaseSpeed = 34
GoldHold = 300
; Creature clipbox size - XY and Z.
Size = 180 410
AttackPreference = MELEE
Pay = 70
SlapsToKill = 30
DamageToBoulder = 30
; Creature thing size - XY and Z, one cube is 256x256.
ThingSize = 180 410
LairObject = SH_SCHISM_LAIR
PrisonKind = NULL
TortureKind = NULL
HostileTowards = NULL
Properties = BLEEDS EVIL
SpellImmunity = FEAR

[attraction]
EntranceRoom = TRAINING LAIR NULL
RoomSlabsRequired = 9 9 0
BaseEntranceScore = 11
ScavengeRequirement = 22000
TortureTime = 1000

[annoyance]
EatFood = -1000
WillNotDoJob = 0
InHand = 0
NoLair = 2
NoHatchery = 2
WokenUp = 150
StandingOnDeadEnemy = -14
Sulking = 2
NoSalary = 1800
Slapped = 180
StandingOnDeadFriend = 10
InTorture = 3
InTemple = -60
Sleeping = -3
GotWage = -600
WinBattle = -350
Untrained = 0 0
OthersLeaving = 12
JobStress = 0
GoingPostal = 0
Queue = 4
LairEnemy = NULL
AnnoyLevel = 3800
AngerJobs = DAMAGE_WALLS KILL_CREATURES DESTROY_ROOMS

[senses]
Hearing = 6
EyeHeight = 480
FieldOfView = 1024
EyeEffect = NULL
MaxAngleChange = 20

[appearance]
WalkingAnimSpeed = 70
FootstepPitch = 100
VisualRange = 16
PossessSwipeIndex = 2
NaturalDeathKind = NORMAL
ShotOrigin = 0 0 384
CorpseVanishEffect = 0
PickUpOffset = 0 0
StatusOffset = 140

[experience]
Powers = SH_SCHISM_MELEE NULL NULL SH_SCHISM_TANTRUM NULL NULL NULL SH_SCHISM_SWEEP NULL NULL
PowersLevelRequired = 1 0 0 4 0 0 0 8 0 0
LevelsTrainValues = 1500 3500 5000 6500 8500 11000 13000 16000 20000
GrowUp = 0 NULL 0
SleepExperience = HARD 0
ExperienceForHitting = 6

[jobs]
PrimaryJobs = FIGHT
SecondaryJobs = TRAIN
NotDoJobs = RESEARCH MANUFACTURE
StressfulJobs =
TrainingValue = 3
TrainingCost = 25
ScavengeValue = 2
ScavengerCost = 18
ResearchValue = 1
ManufactureValue = 1
PartnerTraining = 20

[sprites]
Stand = SH_SCHISM_STAND
Ambulate = SH_SCHISM_WALK
Attack = SH_SCHISM_ATTACK
RangedAttack = SH_SCHISM_ATTACK_2
GotHit = SH_SCHISM_HIT
PowerGrab = SH_SCHISM_GRAB
GotSlapped = SH_SCHISM_HIT
Celebrate = SH_SCHISM_CHEER
Sleep = SH_SCHISM_SLEEP
EatChicken = SH_SCHISM_EAT
Torture = SH_SCHISM_TORTURE
Scream = SH_SCHISM_MOAN
DropDead = SH_SCHISM_DEAD
DeadSplat = 946
QuerySymbol = SH_SCHISM_PORTRAIT
HandSymbol = SH_SCHISM_ICON

[sounds]
Foot = 9 4
Hit = schism_hit.ogg
Happy = schism_pickup.ogg
Sad = schism_sad.ogg
Die = schism_torture.ogg
Hang = schism_pickup.ogg
Drop = schism_drop.ogg
Torture = schism_torture.ogg
Slap = schism_hit.ogg
Fight = schism_sad.ogg
Piss = 0
