LEVEL_VERSION(1)
SET_GENERATE_SPEED(300)
START_MONEY(ALL_PLAYERS,12000)
MAX_CREATURES(ALL_PLAYERS,35)

QUICK_OBJECTIVE(1,"Welcome to this Realm of Battles.Space is scarce you need to fight to expand.Once every Keeper is taken care of, you might have a chance to face the White Lord...")




ADD_CREATURE_TO_POOL(FLY,40)
ADD_CREATURE_TO_POOL(BUG,40)
ADD_CREATURE_TO_POOL(DEMONSPAWN,50)
ADD_CREATURE_TO_POOL(TROLL,40)
ADD_CREATURE_TO_POOL(SPIDER,40)
ADD_CREATURE_TO_POOL(TENTACLE,40)
ADD_CREATURE_TO_POOL(SORCEROR,40)
ADD_CREATURE_TO_POOL(ORC,40)
ADD_CREATURE_TO_POOL(BILE_DEMON,40)
ADD_CREATURE_TO_POOL(DRAGON,30)
ADD_CREATURE_TO_POOL(DARK_MISTRESS,30)
ADD_CREATURE_TO_POOL(THIEF,40)
ADD_CREATURE_TO_POOL(DWARFA,40)
ADD_CREATURE_TO_POOL(FAIRY,40)
ADD_CREATURE_TO_POOL(WIZARD,40)
ADD_CREATURE_TO_POOL(GIANT,40)
ADD_CREATURE_TO_POOL(SAMURAI,40)

CREATURE_AVAILABLE(ALL_PLAYERS,FLY,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,BUG,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,TROLL,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,SPIDER,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,TENTACLE,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,SORCEROR,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,ORC,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,BILE_DEMON,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,DRAGON,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,DARK_MISTRESS,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,THIEF,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,DWARFA,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,FAIRY,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,WIZARD,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,GIANT,1,0)
CREATURE_AVAILABLE(ALL_PLAYERS,SAMURAI,1,0)

ROOM_AVAILABLE(ALL_PLAYERS,TREASURE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,LAIR,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,GARDEN,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,TRAINING,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,RESEARCH,1,1)
ROOM_AVAILABLE(PLAYER0,BRIDGE,1,0)
ROOM_AVAILABLE(PLAYER1,BRIDGE,1,0)
ROOM_AVAILABLE(PLAYER2,BRIDGE,1,0)
ROOM_AVAILABLE(PLAYER3,BRIDGE,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,GUARD_POST,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,WORKSHOP,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,PRISON,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,TORTURE,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,BARRACKS,1,0)
ROOM_AVAILABLE(ALL_PLAYERS,TEMPLE,1,0)

MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SLAP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_POSSESS,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SPEED,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_OBEY,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CALL_TO_ARMS,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CONCEAL,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HOLD_AUDIENCE,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HEAL_CREATURE,1,0)

TRAP_AVAILABLE(ALL_PLAYERS,POISON_GAS,1,0)
TRAP_AVAILABLE(ALL_PLAYERS,LIGHTNING,1,0)
TRAP_AVAILABLE(ALL_PLAYERS,WORD_OF_POWER,1,0)

DOOR_AVAILABLE(ALL_PLAYERS,WOOD,1,0)
DOOR_AVAILABLE(ALL_PLAYERS,BRACED,1,0)
DOOR_AVAILABLE(ALL_PLAYERS,STEEL,1,0)


REM Party Time

CREATE_PARTY(Purple)
	ADD_TO_PARTY(Purple,BARBARIAN,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,BARBARIAN,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,BARBARIAN,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,HELL_HOUND,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,HELL_HOUND,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,HELL_HOUND,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,MONK,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,MONK,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,WITCH,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,WITCH,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,DWARFA,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,DWARFA,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,ARCHER,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Purple,ARCHER,5,250,ATTACK_DUNGEON_HEART,0)

CREATE_PARTY(Black)
	ADD_TO_PARTY(Black,BARBARIAN,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,BARBARIAN,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,BARBARIAN,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,HELL_HOUND,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,HELL_HOUND,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,HELL_HOUND,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,MONK,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,MONK,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,WITCH,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,WITCH,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,DWARFA,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,DWARFA,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,ARCHER,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Black,ARCHER,5,250,ATTACK_DUNGEON_HEART,0)


CREATE_PARTY(Orange)
	ADD_TO_PARTY(Orange,BARBARIAN,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,BARBARIAN,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,BARBARIAN,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,HELL_HOUND,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,HELL_HOUND,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,HELL_HOUND,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,MONK,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,MONK,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,WITCH,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,WITCH,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,DWARFA,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,DWARFA,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,ARCHER,5,250,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Orange,ARCHER,5,250,ATTACK_DUNGEON_HEART,0)


CREATE_PARTY(Defense)
	ADD_TO_PARTY(Defense,AVATAR,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,KNIGHT,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,KNIGHT,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,FAIRY,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,FAIRY,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,HORNY,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,HORNY,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,DWARFA,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,DWARFA,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,SAMURAI,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,SAMURAI,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,WITCH,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,WITCH,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,WIZARD,10,250,DEFEND_HEART,0)
	ADD_TO_PARTY(Defense,WIZARD,10,250,DEFEND_HEART,0)


CREATE_PARTY(Wave1)
	ADD_TO_PARTY(Wave1,HELL_HOUND,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave1,HELL_HOUND,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave1,HELL_HOUND,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave1,HELL_HOUND,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave1,HELL_HOUND,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave1,BIRD,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave1,BIRD,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave1,BIRD,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave1,BIRD,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave1,BIRD,7,500,ATTACK_DUNGEON_HEART,0)



CREATE_PARTY(Wave2)
	ADD_TO_PARTY(Wave2,ARCHER,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave2,ARCHER,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave2,ARCHER,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave2,ARCHER,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave2,ARCHER,7,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave2,HORNY,5,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave2,HORNY,6,500,ATTACK_DUNGEON_HEART,0)
	ADD_TO_PARTY(Wave2,HORNY,7,500,ATTACK_DUNGEON_HEART,0)


CREATE_PARTY(Wave3)
	ADD_TO_PARTY(Wave3,DWARFA,6,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,6,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,5,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,5,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,6,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,6,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,7,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,5,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,4,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,4,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,4,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,4,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,4,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,4,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,7,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,7,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,6,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,6,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,6,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,5,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,5,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,5,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,9,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,9,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,4,500,ATTACK_ENEMIES,0)
	ADD_TO_PARTY(Wave3,DWARFA,4,500,ATTACK_ENEMIES,0)

REM Purple dies

IF(PURPLE,DUNGEON_DESTROYED == 1)
	ADD_PARTY_TO_LEVEL(PLAYER_GOOD,Purple,1,1)
	ADD_TO_FLAG(PLAYER_GOOD,FLAG0,1)
	QUICK_INFORMATION(4,"WOW! Look at that White pest has taken advantage of your fight with Purple!",LAST_EVENT)
ENDIF

REM Black Dies

IF(BLACK,DUNGEON_DESTROYED == 1)
	ADD_PARTY_TO_LEVEL(PLAYER_GOOD,Black,2,1)
	ADD_TO_FLAG(PLAYER_GOOD,FLAG0,1)
	QUICK_INFORMATION(5,"WOW! Look at that White pest has taken advantage of your fight with Black!",LAST_EVENT)
ENDIF

REM Orange Dies

IF(ORANGE,DUNGEON_DESTROYED == 1)
	ADD_PARTY_TO_LEVEL(PLAYER_GOOD,Orange,3,1)
	ADD_TO_FLAG(PLAYER_GOOD,FLAG0,1)
	QUICK_INFORMATION(6,"WOW! Look at that White pest has taken advantage of your fight with Orange!",LAST_EVENT)
ENDIF

IF(PLAYER_GOOD,FLAG0 >= 3)
	CHANGE_SLAB_TYPE(144,67,DIRT,NONE)
	CHANGE_SLAB_TYPE(144,68,DIRT,NONE)
	CHANGE_SLAB_TYPE(144,69,DIRT,NONE)
	CHANGE_SLAB_TYPE(144,70,DIRT,NONE)
	CHANGE_SLAB_TYPE(144,71,DIRT,NONE)
	ADD_PARTY_TO_LEVEL(PLAYER_GOOD,Wave1,-1,1)
	ADD_PARTY_TO_LEVEL(PLAYER_GOOD,Wave2,-2,1)
	SET_TIMER(PLAYER_GOOD,TIMER1)
	QUICK_INFORMATION(2,"Look at that a Path to White has opened up! Good Job!")
ENDIF

IF(PLAYER_GOOD,FLAG1 == 0)
	IF(PLAYER_GOOD,TIMER1 >= 5000)
		NEXT_COMMAND_REUSABLE
		ADD_PARTY_TO_LEVEL(PLAYER_GOOD,Wave1,-1,1)
		NEXT_COMMAND_REUSABLE
		ADD_PARTY_TO_LEVEL(PLAYER_GOOD,Wave2,-2,1)
		NEXT_COMMAND_REUSABLE
		SET_TIMER(PLAYER_GOOD,TIMER1)
	ENDIF
ENDIF


IF_SLAB_OWNER(92,87,RED)
	SET_FLAG(PLAYER_GOOD,FLAG1,1)
ENDIF
IF_SLAB_OWNER(92,87,BLUE)
	SET_FLAG(PLAYER_GOOD,FLAG1,1)
ENDIF
IF_SLAB_OWNER(92,87,YELLOW)
	SET_FLAG(PLAYER_GOOD,FLAG1,1)
ENDIF
IF_SLAB_OWNER(92,87,GREEN)
	SET_FLAG(PLAYER_GOOD,FLAG1,1)
ENDIF

IF_SLAB_TYPE(87,86,PRETTY_PATH)
	ADD_PARTY_TO_LEVEL(PLAYER_GOOD,Wave3,-3,1)
	ADD_PARTY_TO_LEVEL(PLAYER_GOOD,Defense,4,1)
ENDIF

SET_BOX_TOOLTIP(1,"Fartbox: Fart on your brothers, like good old times.")
SET_BOX_TOOLTIP(2,"Sound the Alarm: AAALLAAAAAAAARM!")

REM -- Red's boxes.
IF(PLAYER0,BOX1_ACTIVATED > 0)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER1,SOUND,94)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER2,SOUND,94)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER3,SOUND,94)
	NEXT_COMMAND_REUSABLE
	SET_FLAG(PLAYER0,BOX1_ACTIVATED,0)
	NEXT_COMMAND_REUSABLE
	ADD_OBJECT_TO_LEVEL_AT_POS(SPECBOX_CUSTOM,13,7,1,PLAYER0)
ENDIF
IF(PLAYER0,BOX2_ACTIVATED > 0)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER1,SOUND,90)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER2,SOUND,90)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER3,SOUND,90)
	NEXT_COMMAND_REUSABLE
	SET_FLAG(PLAYER0,BOX2_ACTIVATED,0)
	NEXT_COMMAND_REUSABLE
	ADD_OBJECT_TO_LEVEL_AT_POS(SPECBOX_CUSTOM,19,7,2,PLAYER0)
ENDIF

REM -- Blue's boxes.
IF(PLAYER1,BOX1_ACTIVATED > 0)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER0,SOUND,94)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER2,SOUND,94)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER3,SOUND,94)
	NEXT_COMMAND_REUSABLE
	SET_FLAG(PLAYER1,BOX1_ACTIVATED,0)
	NEXT_COMMAND_REUSABLE
	ADD_OBJECT_TO_LEVEL_AT_POS(SPECBOX_CUSTOM,13,253,1,PLAYER1)
ENDIF
IF(PLAYER1,BOX2_ACTIVATED > 0)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER0,SOUND,90)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER2,SOUND,90)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER3,SOUND,90)
	NEXT_COMMAND_REUSABLE
	SET_FLAG(PLAYER1,BOX2_ACTIVATED,0)
	NEXT_COMMAND_REUSABLE
	ADD_OBJECT_TO_LEVEL_AT_POS(SPECBOX_CUSTOM,22,253,2,PLAYER1)
ENDIF


REM -- Green's boxes.
IF(PLAYER2,BOX1_ACTIVATED > 0)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER1,SOUND,94)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER0,SOUND,94)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER3,SOUND,94)
	NEXT_COMMAND_REUSABLE
	SET_FLAG(PLAYER2,BOX1_ACTIVATED,0)
	NEXT_COMMAND_REUSABLE
	ADD_OBJECT_TO_LEVEL_AT_POS(SPECBOX_CUSTOM,313,7,1,PLAYER2)
ENDIF
IF(PLAYER2,BOX2_ACTIVATED > 0)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER1,SOUND,90)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER0,SOUND,90)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER3,SOUND,90)
	NEXT_COMMAND_REUSABLE
	SET_FLAG(PLAYER2,BOX2_ACTIVATED,0)
	NEXT_COMMAND_REUSABLE
	ADD_OBJECT_TO_LEVEL_AT_POS(SPECBOX_CUSTOM,319,7,2,PLAYER2)
ENDIF

REM -- Yellow's boxes.
IF(PLAYER3,BOX1_ACTIVATED > 0)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER0,SOUND,94)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER1,SOUND,94)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER2,SOUND,94)
	NEXT_COMMAND_REUSABLE
	SET_FLAG(PLAYER3,BOX1_ACTIVATED,0)
	NEXT_COMMAND_REUSABLE
	ADD_OBJECT_TO_LEVEL_AT_POS(SPECBOX_CUSTOM,478,34,1,PLAYER3)
ENDIF
IF(PLAYER3,BOX2_ACTIVATED > 0)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER0,SOUND,90)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER1,SOUND,90)
	NEXT_COMMAND_REUSABLE
	PLAY_MESSAGE(PLAYER2,SOUND,90)
	NEXT_COMMAND_REUSABLE
	SET_FLAG(PLAYER3,BOX2_ACTIVATED,0)
	NEXT_COMMAND_REUSABLE
	ADD_OBJECT_TO_LEVEL_AT_POS(SPECBOX_CUSTOM,484,34,2,PLAYER3)
ENDIF


IF(PLAYER_GOOD,DUNGEON_DESTROYED == 1)
	WIN_GAME
	QUICK_INFORMATION(3,"GG EZ, go next.")
ENDIF
