God there are so many things I need to do still.


To do:

* add the standard keepagain framework to each level:
** bonus box loop with message and location
** bonus objective success script to each level (see preamble)
** bonus objective failed script to each level:
REM If objective failed - let the player know.
	SET_OBJECT_CONFIGURATION(SPECBOX_CUSTOM,AnimationID,INERTSPECIAL)
	SET_OBJECT_CONFIGURATION(SPECBOX_CUSTOM,AnimationSpeed,0)
	SET_OBJECT_CONFIGURATION(SPECBOX_CUSTOM,LightRadius,0)
	SET_OBJECT_CONFIGURATION(SPECBOX_CUSTOM,LightIntensity,0)
** If past level 10 and unlocked hound - buff hound
** If past level 10 and unlocked tentacle - buff tentacle
** the things for "unlocked arrow/hail/landmine/whatever trap"
** choices made for bonus levels.

* set up hub level and info about it, tracking all the campaign flags visually (see Sapphire Realms)

* make knights uncapturable, and make them have different names and skills each map.

* add RUN_AFTER_VICTORY(1) to maps
